P@SHA’s Games Development and Publishing Committee is set to host an exclusive roundtable at ITCN Asia 2026 in Lahore, aimed at positioning Pakistan’s animation and games industry for global recognition and expansion. This invite-only session will gather key industry players, including studio heads, publishers, and ecosystem stakeholders, to discuss strategies that can help the sector unlock new international opportunities and increase its global visibility.
The roundtable will focus on strengthening the animation and gaming ecosystem within Pakistan by addressing critical areas such as market positioning, publishing approaches, investment preparedness, and scaling creative content for diverse global audiences. By facilitating open dialogue among industry leaders and stakeholders, the event aims to foster collaboration and generate actionable insights to advance Pakistan’s creative industries on the world stage.
Participants will share expertise on navigating international markets, exploring funding avenues, and adopting best practices to enhance Pakistan’s competitiveness in animation and gaming. The session will also delve into the challenges and potential solutions related to growth and sustainability, with an emphasis on nurturing local talent and leveraging emerging trends in digital entertainment.
This focused discussion reflects P@SHA’s commitment to supporting innovation and elevating Pakistan’s digital creative sectors, helping them gain traction in competitive global markets. The roundtable at ITCN Asia 2026 promises to be a key platform for shaping the future trajectory of the country’s animation and gaming industries, fostering connections that could drive international collaborations and investments.
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