1047 Games, the studio behind the portal-based first-person shooter Splitgate, has confirmed that a new title is already in early development, with the project being described as a movement shooter inspired by two of the genre’s most celebrated entries: Titanfall and Call of Duty: Black Ops 3. The announcement was made by studio co-founder and chief executive officer Ian Proulx at the tail end of a recent video update covering Splitgate: Arena Reloaded’s upcoming second season, which is set to launch on March 27. Proulx was careful to frame the new game as a secondary effort, reassuring the Splitgate community that the portal shooter remains the studio’s primary focus, while simultaneously signalling an ambition to grow into a multi-game developer.
Proulx explained that 1047 has always dreamed of becoming a multi-game studio and that inspiration for Splitgate was drawn from lifelong favourites like Halo and Portal. The new project, he said, draws from a different set of beloved titles. A small section of the team has been separated to work on the unnamed movement shooter, and the studio has opened sign-ups for players interested in participating in playtests that are expected to begin soon. The references to Titanfall and Call of Duty: Black Ops 3 strongly suggest the new game will feature parkour-styled movement mechanics paired with fast-paced shooter action, elements that include wall-running, power slides, and double jumps — a subgenre that has remained largely dormant in mainstream gaming since those titles peaked.
The announcement arrives during a turbulent period for 1047 Games. The studio’s difficulties began in earnest at the 2025 Summer Game Fest, where Proulx made a controversial appearance. Shortly after Splitgate 2 launched, 1047 pulled it back to a beta state following a poor reception, laid off an unspecified number of employees, and eventually relaunched the title under the new name Splitgate: Arena Reloaded in December. Despite the relaunch, the game has struggled to build a substantial audience and currently draws only a few hundred players daily. The decision to begin work on a second project under these circumstances has drawn a mixed response from the gaming community, with some expressing scepticism about the studio’s ability to sustain two titles simultaneously, while others — particularly fans of Titanfall who have long awaited any spiritual successor to the Respawn classic — have greeted the news with cautious optimism.
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