Dragon Age: The Veilguard, the upcoming fantasy role-playing game from BioWare, is set to deliver stunning visuals with support for ray tracing effects on both PC and consoles.
During a recent hands-off demonstration at Gamescom 2024, I had the opportunity to witness the impact of ray tracing on the game’s graphics. The Ultra RT setting, which enables ray-traced reflections and ambient occlusion, significantly enhances the visual quality, especially in scenes with complex lighting and reflections.
The game’s performance was impressive, even with ray tracing enabled. The developers confirmed that Dragon Age: The Veilguard will support ray tracing on both PC and consoles, including PlayStation 5 and Xbox Series X. While specific details about the console implementation are still limited, it’s likely that the focus will be on reflections to optimize performance.
In addition to ray tracing, Dragon Age: The Veilguard offers other PC features such as support for AMD FSR 2.2, Intel XeSS, ultrawide displays, uncapped frame rate, and a field of view slider. These features provide players with flexibility and customization options to tailor the game to their preferences.
The game’s official system requirements are relatively low, suggesting that it can be enjoyed on a wide range of PC hardware. This accessibility, combined with the impressive ray tracing effects, makes Dragon Age: The Veilguard a highly anticipated title for PC gamers.
With its launch just two months away, Dragon Age: The Veilguard is poised to deliver a visually stunning and immersive gaming experience. Fans of the series and RPG enthusiasts alike are eagerly awaiting its release.